<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0">
<channel>
<title>thenextside's CGPortoflio Gallery</title>
<link>http://thenextside.cgsociety.org/gallery/</link>
<description>thenextside's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Shuttle Concept</title>
	<link>http://thenextside.cgsociety.org/gallery/825780</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g24/91024/91024_1258301672_small.jpg"><br><br>This was some concept art I did a while ago. I love playing around with futuristic transportation design.]]>
	</description>
	<pubDate>Sun, 15 Nov 2009 10:14:34 +0000</pubDate>
	</item>
	<item>
	<title>Bioshock</title>
	<link>http://thenextside.cgsociety.org/gallery/757184</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g24/91024/91024_1240784024_small.jpg"><br><br>more Bioshock. This painting was around 10K wide. Was fun playing with the underwater lighting.]]>
	</description>
	<pubDate>Sun, 26 Apr 2009 17:13:46 +0000</pubDate>
	</item>
	<item>
	<title>Bioshock</title>
	<link>http://thenextside.cgsociety.org/gallery/757183</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g24/91024/91024_1240783816_small.jpg"><br><br>This painting was created for a Bioshock commercial. All work was done in Photoshop at about 4K to accommodate a push in. Many of the lights were created to be animated on and off.]]>
	</description>
	<pubDate>Sun, 26 Apr 2009 17:10:17 +0000</pubDate>
	</item>
	<item>
	<title>Aftermath Matte Painting</title>
	<link>http://thenextside.cgsociety.org/gallery/757177</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g24/91024/91024_1240782700_small.jpg"><br><br>This was a cool shot to work on. It began with some tracked footage of Monument Vally. All that remained of the footage was the camera move. The foreground buildings were modeled by John Moores. The painting was camera projected on to simple geometry.]]>
	</description>
	<pubDate>Sun, 26 Apr 2009 16:51:42 +0000</pubDate>
	</item>
	<item>
	<title>Aftermath Matte Painting</title>
	<link>http://thenextside.cgsociety.org/gallery/757175</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g24/91024/91024_1240782415_small.jpg"><br><br>It always fun making buildings lok run down and dilapidated but it's just that much more fun when it's walmart! <br />
This was another matte painting for Aftermath. Again all work was done in Photoshop.]]>
	</description>
	<pubDate>Sun, 26 Apr 2009 16:46:58 +0000</pubDate>
	</item>
	<item>
	<title>Aftermath Matte Painting</title>
	<link>http://thenextside.cgsociety.org/gallery/757173</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g24/91024/91024_1240782028_small.jpg"><br><br>This was created a few years ago now for a film called Aftermath. It was just a simple locked shot. The rubble in the foreground was the plate. Everything else was created in Photoshop.]]>
	</description>
	<pubDate>Sun, 26 Apr 2009 16:40:30 +0000</pubDate>
	</item>
	<item>
	<title>Desert Ruin</title>
	<link>http://thenextside.cgsociety.org/gallery/534843</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/91024/91024_1188524742_small.jpg"><br><br>I painted this a while ago just to play around with a 2.5 D move. Some of you may have seen it at mattepanting.org<br />
I figured I'd add it here as well since I haven't posted in a while.<br />
You can see the wire frame here:<br />
http://www.thenextside.com/images/portfolio/images/Desert_HLR.gif<br />
<br />
And the final quicktime here:<br />
http://www.thenextside.com/images/portfolio/movies/DesertRuinFin.mov<br />
]]>
	</description>
	<pubDate>Fri, 31 Aug 2007 01:45:46 +0000</pubDate>
	</item>
	<item>
	<title>Sunset Boulevard</title>
	<link>http://thenextside.cgsociety.org/gallery/390984</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/91024/91024_1155589899_small.jpg"><br><br>This is a painting I have been tinkering with on and off for a little while. It's one of those pieces that you start intending just to play around for a few minutes and all of a suddenly the day is gone and you just keep going. I began with a photo I took L.A.. The street was actually Hollywood Boulevard but when I first went to name the piece I thought that it had been Sunset. Anyway its a block away and has little to do with anything. I really enjoyed doing the vehicle designs on this one. My favorite one is the thing that looks kind of like a train engine. If any one can think of a practice use for something like that I would love to hear it.<br />
Cheers,<br />
Tim]]>
	</description>
	<pubDate>Tue, 08 Aug 2006 13:08:40 +0000</pubDate>
	</item>
	<item>
	<title>Farewell</title>
	<link>http://thenextside.cgsociety.org/gallery/330366</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/91024/91024_1143316917_small.jpg"><br><br>This was just done for fun between projects. I started it a while ago and it sat unfinished for a few months. I dragged it out again recently to finish it off. It was all done in Photoshop. I tried to really push the perspective to give it a very expansive feel.]]>
	</description>
	<pubDate>Sat, 18 Mar 2006 15:15:28 +0000</pubDate>
	</item>
</channel>
</rss>
